With Apple retail stores, carriers, and other retailers taking delivery of their launch-day iPhone 5 stocks overnight last night, hundreds of the units have been stolen in several incidents on opposite sides of the globe. While security is tight at Apple's own retail stores where staff were on hand all night to set up window displays and demo units, carriers whose retail stores were left unattended during the night have been the primary target for thieves.
The Wall Street Journal reports that a total of 191 units were stolen from three separate shops run by carrier partners KDDI and Softbank in the Osaka area in Japan. Police have not confirmed that the burglaries are connected and are still investigating security footage and other evidence. The majority of the stolen units came from a Softbank outlet that was cleaned out of its entire stock of iPhone 5 units.[A] Softbank Corp store in the western district of Osaka city was wiped clean of its iPhone 5 stock. All 116 devices were stolen, including one store display. The police said they were taken from the locked backroom within a four minute span from 4:24 a.m. as shown on security camera footage. The video recording also showed there were three culprits, all likely to be male. The police said it is uncertain whether the robbery is related to the incident in Ibaraki, located about 20 minutes away by car.In the United Kingdom, The Independent reports that over 250 iPhone 5 units were stolen from an O2 shop in London in what appears to have been an inside job.Officers want to speak to Usman Sethi, 23, of Audley Gardens, Ilford, east London, who works as an assistant at the store.
The phones were taken at 1.30am, with a quantity of cash which was also stolen from the shop's safe. [...]
Police also want to speak to Mr Sethi, a Pakistani national, in connection with the theft of jewellery belonging to a family member from his home address in Audley Gardens.At a median selling price of £599, the 252 stolen iPhones would be valued at approximately £150,000 or nearly $250,000. read more..
Wednesday, 3 October 2012
Security Camera Footage-Apple Retail Stores-Iphone 5
Saturday, 25 August 2012
Intellectual Exercise-Iphone-Video
The developer of the iPhone game Ninja Fish has released a video showing what the game would look like on a next-generation iPhone with a taller screen. The developer doesn't have any special information about the next iPhone, but is sharing the video as an intellectual exercise to show how games could look on the larger screen.
Ninja Fish for iPhone is available in both a free, ad-supported version and a $0.99 paid version from the App Store. read more..
Sunday, 19 August 2012
Blood Pressure Monitor-Personal Fitness-Heart Health-Companion
I'm a big fan of the Withings line of personal health devices -- over the years, I've purchased one of their Wi-Fi Body Scales and a Blood Pressure Monitor. The devices are great, and it's nice (and sometimes frustrating) to see how your health is doing over time. But the stats that were provided did little to motivate me to really exercise more, eat less, and even care about taking my blood pressure daily. The completely new Withings Health Companion app (free) is designed to not only monitor your health, but motivate you to do something about it. Unlike the previous WiScale app, which just tracked weight and BP and is the tool with which you take your blood pressure, the Withings Health Companion app lets you set goals and reminders. Upon launching the app, you see a "butterfly" with four wings -- one cyan, one orange, one magenta, and one green. Each wing is associated with a different health factor -- sleep, activity, heart, and weight. The idea is that you should try to eventually "fill" each wing with color, indicating that you're managing sleep, activity, your heart health, and your weight. Gallery: Withings Health Companion App To do this, the Withings Health Companion tries to "turn long-term goals into small achievable targets, and monitor your weekly progress toward your goals." In my personal case, I am able to monitor my heart health (BP and heart rate) using the Withings Blood Pressure Monitor and add my weight to the app every day using the Wi-Fi Body Scale. For capturing activity, I have now set up RunKeeper to report my activities to the app. I wish that there was a way to send info from my FitBit, which I wear constantly, to the app. The last item, sleep, requires input from other devices made by BodyMedia and Zeo. Once again, I'd prefer to have my sleep information sent to the Withings Health Companion app from the FitBit, which also tracks that info. There doesn't appear to be a way of adding my nightly sleep information to the app manually, which is somewhat irritating. Since I'm not exactly thrilled about having to spend a minimum of US$149 for yet another monitoring device, I'm hoping that FitBit and Withings will work out a way for the FitBit data to be used by the Health Companion. Of course, I could use the FitBit website to monitor all of this, since I could get activity readings and sleep information from the FitBit and weight data transferred from the Withings scale, but there's no way to track blood pressure. Sigh -- it's like these companies all want to get you tied into their particular ecosystem and don't want to make it easy for you to choose the combination of apps and devices to track your health. At this point, one of the "wings" of the butterfly will always be withered, since this app won't let me add my sleep information. I do, however, like the way that the app displays all pertinent health information on one screen and reminds me to take readings or to exercise. Do you have a favorite app or mobile website for tracking your health and personal fitness? Tell us about it in the comments.Withings Health Companion app: A new way to look at personal fitness originally appeared on TUAW - The Unofficial Apple Weblog on Sat, 18 Aug 2012 18:30:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Thursday, 16 August 2012
Iphone 3G-Ios
Cocoanetics has noticed something that's become apparent to most iOS developers already: with the advent of iOS 6 in a few weeks, Apple is essentially phasing out support for iOS on the iPhone 3G. Apple is slowly deprecating frameworks that iPhone 3G-compatible apps require from Xcode and app libraries, and the upcoming version of Xcode (4.5, currently in development) specifically states that it does not support armv6 devices or anything below iOS 4.3. In other words, both the original iPhone and the iPhone 3G have become extremely difficult for iOS developers to support, and by the time iOS 6 rolls around this fall, there will be essentially no reason for devs to try and make sure their apps and games work on the older hardware. While it may be technically possible to maintain separate codebases for newer and older hardware (by running old versions of Xcode), even the largest developers won't have financial reasons to do so. And the audience likely won't care much anyway. The number of people this affects grows smaller and smaller every day -- most phone contracts last about two years, which means it's been a few generations since the iPhone 3G was released in 2008. And there are a whole lot of new technologies for developers to take advantage of, including iCloud, Automatic Reference Counting, and Storyboard development, that make apps easier and quicker to develop and would never work with the older iPhone models anyway. Apple's never been accused of sticking with a product for too long -- the company has a reputation for moving on to the newer and better as quickly as possible. For developers, the iPhone 3G is essentially being lowered into the ground for good. Of course, that doesn't mean consumers are obligated to dump them; the existing apps they run will still work.iOS developer toolchain will bid farewell to the iPhone 3G originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 08 Aug 2012 22:00:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Monday, 13 August 2012
Standalone Spot Satellite-Satellite Service Company-Global Satellite Network-Satellite Transmitter
Cellphones are pretty good for calling 911, or letting your family know where you are, but if you get in trouble off the grid things can go wrong in a hurry. Coverage is far from universal, especially in rural or wilderness areas. The folks at SPOT, a satellite service company, have a handy solution that lets your iPhone connect to a global satellite network through the SPOT hardware. Along with a dedicated app, the SPOT Connect transmitter can get your distress message out, along with your exact location anywhere in the world. Similar to the standalone SPOT Satellite GPS Messenger and the SPOT Personal Tracker (both of which work without a phone, but offer a more limited set of message options) the hardware is a small device with a GPS receiver and a satellite transmitter. The SPOT Connect pairs with your iPhone via Bluetooth; you run the SPOT app, and your iPhone suddenly becomes a satellite communicator. The service is not built for voice, but you can update Twitter or Facebook, send short email messages or text messages (41 characters long for free input, up to 120 characters if you pre-program them), update a plot of your travels on the SPOT website for family & friends, or send your coordinates out to the GEOS International Emergency Response Coordination Center to get help on the way. This seems perfect for sailors, hikers, pilots or people exploring places where cell networks are unreliable or don't exist at all. The device is available direct from SPOT, or at a variety of retailers like Best Buy, REI and West Marine. It lists for US $149.95, and there is a mail-in $50.00 rebate available now. The needed app is free. You'll also need a subscription that gets you the satellite time ($99.00 a year). There are some extra fees for extended services. This can literally be a lifesaver if you find yourself in the wilds, and it's a clever integration of iPhone hardware and satellite technology. Gallery: SPOT Connect for iPhoneSPOT Connect helps your iPhone rescue you via satellite originally appeared on TUAW - The Unofficial Apple Weblog on Sat, 11 Aug 2012 11:55:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Saturday, 11 August 2012
Curiosity Mars Rover-Processing Power-Curiosity Rover-Mars Rovers
One of the recurrent Internet memes since the successful landing of the Curiosity Mars rover has been that the iPhone has more processing power than the computer onboard the rover. It's true -- but some of the numbers touted in the rush of blog posts have been flawed. Let's take a closer look at Curiosity's computing power versus the iPhone 4S. First of all, just about every post I've seen so far neglects to point out that Curiosity has two identical computers, each called a Rover Compute Element or RCE. Of course, it only uses one at a time; the other is configured as a live backup that will take over the tasks of navigation, control, and communications if the other has problems. Does your iPhone 4S have a backup computer? I didn't think so. Each RCE uses a RAD750 CPU (based on the IBM PowerPC 750), a radiation-hardened single-board computer made by BAE Systems Electronic Solutions. That computer has 256 KB of EEPROM, 256 MB of DRAM, and 2 GB of flash memory. The CPU runs at 200 MHz and is capable of 400 million instructions per second (MIPS). The iPhone 4S uses an Apple A5 system-on-a-chip containing an 800 MHz dual-core ARM Cortex-A9 CPU. The A5 also includes a PowerVR SGX543MP2 GPU that adds even more processing power. The iPhone is equipped with 512 MB of DRAM and either 16 GB, 32 GB or 64 GB of flash memory. The CPU runs at 800 MHz. So, why not just use a couple of iPhones to run the next Mars rover? Well, in the first place, the device would probably fail rather quickly in interplanetary space and in the harsh conditions of the Martian surface, where a thin atmosphere fails to shield rovers from high radiation levels. That RAD750 CPU is capable of handling a radiation dose of up to 1,000 gray -- a 5 gray dose is enough to kill a human being within 14 days. Putting it all into perspective, the iPhone 4S does have a much more powerful brain than the Curiosity rover, but it's a moot point. Engineers design products, whether they're mass market smartphones or one-off Mars rovers, to handle the conditions that they'll see in everyday usage. To quote Elton John, "Mars ain't the kind of place to raise your kids." That delicate flower of an iPhone wouldn't last a minute on Mars.#next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }Continue reading iPhone more powerful than Curiosity Mars rover, but so what?iPhone more powerful than Curiosity Mars rover, but so what? originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 07 Aug 2012 10:35:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Tuesday, 7 August 2012
Professional Photographers-Canon Binoculars-Sporting Events-Nikon Lenses-Photographs
When you think of professional photographers shooting sporting events, you usually visualize huge Canon or Nikon lenses mounted on expensive camera bodies on top of massive tripods. But as The Guardian's photographer Dan Chung proves, sometimes you can do just as much with a lot less. Throughout the Olympics Chung is photographing the games using only an iPhone, an app, and (occasionally) an add-on iPhone lens or some binoculars. The stunning image of Michael Phelps shown here was captured by Chung using only the iPhone 4S with its 8 megapixel camera and the excellent iOS photo editor Snapseed (US$4.99 in the App Store). To get other images from the Games using his iPhone, Chung also sometimes chooses to shoot through the Schneider lens iPro Wide Duo Kit or with a pair of Canon binoculars in front of the phone's camera. Chung is obviously a photographer with a lot of talent, but it's still amazing that these photographs were captured through a smartphone. For those interested in photography (or the Olympics) click on over to The Guardian where they are running a photoblog of all Dan Chung's images throughout the Games. Special thanks to Dan Chung and The Guardian for permission to reprint the image above. [Image credit and (C) Dan Chung/The Guardian.]Dan Chung photographs the Olympics using an iPhone, Snapseed and some binoculars originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 03 Aug 2012 11:00:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Monday, 6 August 2012
The Winners-Atari-Pong
The winners have finally been announced in the long-running Atari/Pong Indie Dev Challenge, and the three winning entries have been revealed prior to their eventual release on the App Store. Atari's contest sought out modern versions of Pong for the App Store, and offered cash prizes and revenue sharing for the top contestants. Before we go through the winners, please note that I served as a volunteer, unpaid judge on this contest, along with Atari founder Nolan Bushnell, developer David Whatley, and Pocket God's Dave Castelnuovo. That means I got to play through all of the finalists and deliver scores based on my impressions of the games. According to those scores (as well as Atari's input and a popular vote), zGames' Pong World came out in first place -- it's a very colorful take on the old school game, with furry creatures as paddles and lots of ball tweaks and fun twists. Mad Ruse's Pong Tournament picked up second place, featuring a very wild 3D version of Pong, with high level tournament play and quite a few powerups and extra items to try and protect your wall while a ball is passed back and forth between two players. And Eppy Games' Fong variant got third place -- it's a really crazy circular version of Pong, with some strange rotational controls and some really frantic action elements. Each of those winners will get a cash prize for winning and a three-year revenue share agreement, enabling them to use the Pong name for their titles as well as earn money alongside the commercial releases. There's more information on those coming soon, so hopefully you'll be able to play some of these titles when they arrive.Winners revealed for Atari's Pong Dev challenge, Pong World earns first place originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 03 Aug 2012 07:00:00 EST. Please see our terms for use of feeds.Source | Source | Permalink | Email this | Comments read more..
Sunday, 5 August 2012
Slide Presentation-Sonicpics-Narration
SonicPics is an intriguing US $2.99 app that allows you to make a slide presentation and then narrate it, all on your iPhone, iPad or iPod touch. That's quite a lot of functionality that usually takes a lot more hardware. Take your photos off your camera roll and select them inside SonicPics. Get them in the order you want. Then hit the record button and start narrating. You swipe to the next picture to control the sync. You can swap images around, but then you have to re-do the narration. When you are satisfied, the presentation needs to be rendered, and then it can be emailed, saved to your camera roll, or uploaded to YouTube. The resulting file can run up to 60 minutes duration, if you have the space on your device. You can also select the audio quality. Even the lowest-quality option sounded pretty good. I can see lots of uses for this app, in real estate, education, creating illustrated audio books, and even creating simple presentations when you are on the road. With all my positive comments, there are still some negatives. There is no way to have a music background instead of narration. Even better would be to have narration plus a background track. Although you can label each image as you prepare your presentation, those labels don't make it into the finished video. There is no help or FAQ with the app. You have to be pretty inquisitive to figure out you have to flip each image to the next one while recording. A simple on-screen prompt would fix that. If you are doing a long narration and make a mistake, you have to start over again. That is going to be frustrating. The developer tells me some of those changes are coming, and he agrees about the lack of help (which is easy to fix). I still like this app very much. It is reasonably priced, and the issues I've mentioned are hardly insurmountable for an update. I can see using this on vacation and putting together a quick slide show for friends and family back home. This app is a great idea, and if it continues to evolve it is going to be awesome instead of just very good. Gallery: SonicPics presentations on the fly#next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }Continue reading SonicPics lets you easily create narrated slideshows on iOSSonicPics lets you easily create narrated slideshows on iOS originally appeared on TUAW - The Unofficial Apple Weblog on Sat, 04 Aug 2012 14:00:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Saturday, 4 August 2012
Wall Street Journal-Electronic Device-Mobile Industry-Broken Jaw-Winkler
A new iPad, iPhone or other shiny electronic device is an attractive target for thieves, as Wall Street Journal reporter Rolfe Winkler now knows first-hand. But there are a few simple tactics to reduce your chances of having a device stolen from you, and the mobile industry is looking at further ways to make electronic devices less attractive targets for thieves. Winkler and a date were on a NYC subway train looking at an ebook while the train slowed and stopped at the Bergen Street station in Brooklyn. When a thief ripped the iPad out of his date's hands, Winkler instinctively chased after him, only to run into the thief's backup team on the platform. "Instead of winning back the iPad, I found myself lying on the platform bleeding, my jaw split in half," said Winkler. While Winkler ended up eating through a straw for a month, it could have been much worse; in 2011 a Chicago woman died after an iPhone thief caused her to fall down the stairs of a commuter rail station. Winkler is one of many victims of "Apple picking." With used iPads and iPhones picking up as much as $400 on the secondhand market, electronics thefts are climbing. Winkler's story in the Wall Street Journal notes that in Washington, D.C. alone, cellphone-related robberies climbed 54 percent between 2007 and 2011, and over 26,000 thefts were reported in New York in the first 10 months of 2011. Device blacklists are one way that the mobile industry is planning to fight theft. When a phone or tablet is reported stolen, the device's ID number can be entered into a carrier database. If someone tries to activate the device later, the blacklist would show that it is stolen and the carrier denies service. At present, only Sprint and Verizon have a blacklist in place, and AT&T and T-Mobile are planning to join up next year. In fact, by October of 2013, the four largest U.S. cellular carriers plan to have a unified blacklist up and running. In the meantime, there are other common-sense steps iPad and iPhone owners can take to keep their equipment -- and themselves -- safe. First, don't become so absorbed in what you're reading or doing that you aren't aware of the people around you. Many criminals are looking for victims who are totally unaware of them; occasionally peeking up from behind the screen and making eye contact with others in the area is a good idea. Next, don't make a big deal about showing off your device when you don't know the area. If you're in an unfamiliar part of town traveling on foot, waving an iPhone around is inadvisable. Finally, if you end up being a victim of electronics theft, be sure to report the theft to the authorities immediately, and then follow up to safeguard your personal information. You did set a passcode on your device, didn't you? And did you turn on Find My iPhone/iPad, so that you can give police an indication of the location of your stolen device and force a wipe of your personal info? While a determined criminal may be impossible to deter, some common sense about showing off high-priced electronics in public places might be just the thing to keep yourself from monetary loss or, in Winkler's case, injury.Subway iPad theft leaves reporter with broken jaw originally appeared on TUAW - The Unofficial Apple Weblog on Sun, 29 Jul 2012 08:30:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Tuesday, 31 July 2012
Industrial Design-Sony Style-Influence-Samsung-Iphone
The battle royale begins in a California courtroom today, as jury selection begins in the case of Apple vs. Samsung. As part of the last-minute legal maneuvering before the trial started, Samsung attempted to show how certain iPhone prototypes were influenced by Sony designs. However, Judge Lucy Koh ruled yesterday that Samsung's lawyers could not bring up the topic in opening arguments. AllThingsD's Ina Fried reported on the decision on the eve of the beginning of the trial. Samsung wanted to have ex-Apple designer Shin Nishibori testify in the case, although Nishibori insistence that he will not appear as a witness. Nishibori made a mockup of a Sony-inspired iPhone (nicknamed "Jony" in honor of Apple's Industrial Design Senior VP Jony Ive) during his time at Apple, and Samsung wanted to use that design as proof that the iPhone design is not unique. The Sony-like design may be a moot point anyway, as Apple revealed a design code-named "purple" (seen in the image at the top of this post) that pre-dates it by several months. Purple looks surprisingly like the iPhone 4 design -- according to court documents (PDF document), Nishibori testified in regard to the "Jony" design "that the design exercise was to be an 'enjoyable' side project and that he merely applied details, 'buttons and switches,' to express the Sony style on a model phone Apple had already developed." In case you're confused about all of the courtroom craziness that has gone on so far, Fried has produced a "cheat sheet" that will hopefully make sense the insanity surrounding the case.#next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }#next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }#next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }Continue reading Court rules Samsung can't show Sony's influence on iPhone; Apple reveals 2005 prototypeCourt rules Samsung can't show Sony's influence on iPhone; Apple reveals 2005 prototype originally appeared on TUAW - The Unofficial Apple Weblog on Mon, 30 Jul 2012 13:00:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Saturday, 14 July 2012
Digital Training-Fitness System-Nike
The Verge has a long look at the latest improvements to Nike's Nike+ fitness system, which uses sensors in your shoes (and on the company's very popular Fuelband peripheral) to calculate fitness and workout information, and attempt to help keep you motivated while working out. The whole system sounds very complex: There are multiple sensors in the shoes designed to track exactly what you're doing and how, and all of that movement is broken down into a single number that aims to push performance. Unfortunately, Nike is somewhat skittish when it comes to actually explaining what that number means -- while getting out and moving around will almost always be good for your health, Nike's reluctance to pin down its formula does reveal that this is still all marketing for shoes, despite what the PR department may say about just trying to encourage fitness. Hey, if the system gets you out and running, or playing basketball, or whatever you can do to exercise and move, then it's working, right?New Nike+ shoes further enhance digital training originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 06 Jul 2012 18:30:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Tuesday, 10 July 2012
App Store-Creators-Iphone
Tilt to Live was a fairly early hit on the iOS App Store. It used the iPhone's accelerometer to make a frantic but fun and addictive shooter. Now, developer One Man Left has released a very different game called Outwitters. We first saw the title at GDC earlier this year, and the final release version is just as nice as the one that was in development. The game offers up asynchronous turn-based strategy combat, in the same vein as Robot Entertainment's great Hero Academy. But there are a few big differences, the first being that the board is much bigger, and allows for a few new moves and turns. The backend is also built out a lot more. In addition to the usual games with friends and random players, there's a whole matchmaking league system, so the best players have a huge, well-run ladder to climb. There are three different races (one is free, and the others you'll need to buy), each with its own units and resources to deal with. In short, the game is gorgeous, perfectly designed and offers much turn-based action for players (like me, ahem) who really enjoy moving units around a board like this. Outwitters is a free, universal download, and everything in the in-game store is on sale right now for a limited time.Daily iPhone App: Outwitters is the new app from Tilt to Live creators originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 05 Jul 2012 16:30:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Friday, 6 July 2012
Google Street View-Navigon
Navigon is releasing a solid update to its iOS navigation app on Tuesday morning that should please holiday and nonholiday travelers. The app adds Google Street View, providing users with a street-level image of their destination before starting a route. Before starting the journey, users can look at a full screen 360° view to get a better understanding of their destination's surroundings. Shortly before arriving at the destination, the Google Street View image slides in again, making it easier to identify the correct location. This new version also adds Navigon Cockpit as an in-app purchase. It displays relevant driving data in real time on a cockpit-like screen. Captured data includes G-forces (current and maximum value), speed, horizontal and vertical position, and an adjustable speed and altitude graph. Drivers can use this information to see a snapshot of their driving habits. Also included is a dedicated off-road screen with compass and altitude information for off-road driving. The update also includes performance enhancements and support for the Retina display on the latest iPad. Starting Tuesday and running until July 16, the Navigon USA app has been reduced to US $29.99 from $49.99. The three regional versions, where you can download just a certain section of the country, drop to $19.99 during the sale. The Navigon Cockpit add-on is $3.99 now, and after the sale will be $5.99. I think Navigon and other providers will be pushing and enhancing their apps in response to Apple's free mapping and turn-by-turn navigation offering due in the fall with iOS 6. Check the gallery for screen shots from the new version. Gallery: Navigon version 2.1Navigon adds Google Street View and other features, lowers prices originally appeared on TUAW - The Unofficial Apple Weblog on Mon, 02 Jul 2012 20:00:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Mobile Accessories-Ipad
It's July, and TUAW is starting off the American and Canadian summer holiday week with a review and giveaway of three useful accessories from Just Mobile.
Highway Pro
The Highway Pro (US$39.95 MSRP) is hands-down the nicest-looking car charger I've ever seen. Featuring a knurled aluminum cap that not only makes it easier to pull the charger out of your car power adapter but also looks sharp as well, the Highway Pro can charge your iPad and iPhone at the same time. There's a 2.1 Amp port for your third-generation iPad, as well as a 1 Amp outlet for your iPhone. Just Mobile includes a coiled USB cable that won't tangle -- I just wish they had thrown two into the box instead of one. With all of that power flowing out of this charger, it's nice to know that there's an integrated fuse to provide protection to your favorite devices.AluCube Mini
While the Highway Pro is meant for your car, the AluCube Mini ($16.95 MSRP) is designed to keep your desktop free of cable clutter. It's a small aluminum cube (hence the name) with a soft rubber-lined slot in the middle. Want to coil up excess charge/sync cable footage? Just run it through the middle of the AluCube Mini and you're set. If you're really anal and want that cable RIGHT THERE and nowhere else, there's an adhesive patch you can use to glom the AluCube Mini onto your desktop fairly permanently.AluPen Pro
The last of the three cool accessories from Just Mobile is the AluPen Pro ($39.95 MSRP). You might be sensing a trend right about now -- these well-constructed accessories are all made of aluminum. A number of Just Mobile's products are designed by Tools Design of Denmark, an award-winning design show that is responsible for the AluPen and AluPen Pro styluses. What makes the "Pro" different from the regular AluPen? It also features a "high-quality retractable ballpoint pen." That's right, you can use one end to sign checks or scribble down notes, then flip the device around to paint or write on your iPad. The stylus end of the AluPen Pro has a soft rubber nib that provides precise control of your iPad's capacitive touch screen. The AluPen Pro comes with a replacement nib should you wear one out, and also has a leather pouch to reside in when it's not being used.Conclusion and Giveaway
Just Mobile does an amazing job of creating mobile accessories that are built to last. They look good, they work well, and they're not going to fall apart. Even the boxes that the accessories come in are well-designed, with front "covers" that latch close magnetically. Now it's your chance to win these three mobile accessories courtesy of Just Mobile and TUAW. Here are the rules for the giveaway:- Open to legal US residents of the 50 United States, the District of Columbia and Canada (excluding Quebec) who are 18 and older.
- To enter, fill out the form below completely and click or tap the Submit button.
- The entry must be made before July 4, 2012 11:59PM Eastern Daylight Time.
- You may enter only once.
- One winner will be selected and will receive a package consisting of a Just Mobile AluPen Pro, AluCube Mini, and Highway Pro valued at US$96.85
- Click Here for complete Official Rules.
Sunday, 1 July 2012
The International Space Station-Star Walk
The two bestselling astronomy apps, Star Walk and Solar Walk for iOS, can now find and track the Space X Dragon, the first commercial vehicle to visit the International Space Station. The Dragon was launched Tuesday. When you search for the spacecraft, you'll see it's current position. As I write this, it's in orbit next to the ISS. Using the augmented-reality feature, you likely can find the Dragon when it is in a good position overhead. I didn't try to find Dragon in the night sky, but it was easy to find on my iPhone. I could use the search command to find by name, or I could look on the last 30-day launches list. It appears centered on the screen in the correct orientation to the ISS and the star background. You also can get some specifics on the Dragon position and a bit of history. Use AirPlay mirroring and an Apple TV, and you can get it on the big screen, great for teachers or sharing with friends. I was interested in how the spacecraft was added so quickly to the app, and the developers told me they were contacted by the Space X people and wanted it added. Space X helped with the math and collaborated with Vito Technologies to get the 3D model correctly displayed. Star Walk is available for US$4.99. Solar Walk is a $2.99. Some screen shots are in the gallery below. Gallery: TheDragon spacecraft as seen in Star Walk for iOSStar Walk and Solar Walk apps now track the Space X Dragon originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 24 May 2012 15:00:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Saturday, 30 June 2012
Russian Hacker-Iphone 4-3D Maps-Ios
This had the smell of inevitability about it. Yes, a Russian hacker got 3D maps working on an iPhone 4. It's not complete and turn-by-turn directions aren't working yet, but it's a start. SlashGear has the story via Russian site iguides. There are instructions on the web, but they are not for the faint-of-heart and require the just released iOS6 jailbreak. I expect there are a lot of disappointed iPhone 4 users out there who are pretty upset that the maps app has so little functionality on their older phones. I could make a half-case for leaving the 3D flyovers off, but certainly turn-by-turn would have been nice to allow. Dozens of other apps have no trouble running on the iPhone 4 or even the 3G model. So readers, are you understanding about this Apple decision, or mad as hell? [via SlashGear]Russian hacker gets iOS 6 3D maps running on iPhone 4 originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 15 Jun 2012 19:30:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Thursday, 28 June 2012
Game Developer-Disney Mobile-Game Tester
Disney Mobile has made a number of really smart moves over the past few years (starting with acquiring Tapulous, all the way up to allowing a game tester to make them a great game). Now here's another brilliant move: they've signed a deal with developers Keith Shepherd and Natalia Luckynova (also known as the very nice married couple behind Imangi Studios) to help them make a Brave-branded version of Temple Run. The game itself is actually being put together by a third-party game developer, but Imangi had input on the finished product, and the deal has actually been in the works for quite a while, even before Imangi saw all of its astronomical success with the golden idol running game. Imangi told me at GDC this year that they were being careful about choosing partnerships, but apparently this partnership with Disney met with their approval. Temple Run Brave should be in the App Store for 99 cents on June 14 (though my guess is that given how popular Temple Run has been as a free game, it'll drop to free soon after that). Disney has shown a lot of insight into the App Store in the past, and this latest deal with a very hot indie studio is no exception.Disney taps indie studio for Temple Run Brave originally appeared on TUAW - The Unofficial Apple Weblog on Mon, 04 Jun 2012 15:00:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..
Turn-By-Turn Navigation-Mapping Features-Iphone 3Gs-Iphone 4-Flyover
As we noted earlier this week as part of our roundup of device compatibility for various iOS 6 features, several of Apple's new mapping features including Flyover and turn-by-turn navigation are not officially supported on the iPhone 4, much less the iPhone 3GS.
But as reported by SlashGear, a member of Russian site iguides has posted videos [Google translation] showing the 3D maps and Flyover working on a jailbroken iPhone 4. The poster has also included instructions for adding the functionality, although the procedure is not yet a completely straightforward one.
Apple has historically placed hardware restrictions on certain features of its iOS release, based at least in part on how well older hardware handles the specific features. In other cases like Siri on the iPhone 4S, Apple's limitations may have more to do with differentiation and marketing. But it seems reasonable to think that 3D map performance on the pre-A5 devices like the iPhone 4 simply doesn't meet Apple's requirements, and thus the company has elected not to officially support the feature on that hardware.
Regardless of the reasons for Apple's limitations on mapping features, hackers and developers will undoubtedly continue working on ways to circumvent those restrictions, and we will likely see other features like turn-by-turn navigation also come to older devices for those willing to tweak their devices to enable them. read more..
Monday, 25 June 2012
Mountain Lion-Mobileme
There was a good deal of gnashing of teeth, including mine, about the loss of MobileMe galleries which will vanish June 30 as MobileMe becomes iCloud. It was dead easy to take a collection of photos and get them on the web, so clients, friends, and grandma and grandpa could share the images. Apple today announced a halfway-but-welcome enhancement to Photo Stream in iOS 6. You will be able to select photos from your Photo Stream for sharing. You tap a share button, select the photo or photos, and out they go. Friends and family on iCloud who are running iOS get the photos delivered instantly. Macs running Mountain Lion get the apps in the Photos app or iPhoto. They also can be delivered to an AppleTV. Here's the big improvement: If they aren't running Apple software and hardware, they can see the photos on the web. It's not quite as slick as the MobileMe galleries, but seems just about as easy. Even better, the shared photo streams don't count against your storage on your iCloud account, and you can share over a WiFi or cellular network. Of course iWeb and many of the MobileMe features, like iDisk are dead, and if you had Apple hosting a MobileMe website, you've already been warned to clean it out before it vaporizes at the end of the month. Still, I was hoping Apple would offer some worthwhile photo sharing options, and we'll have them in iOS6 and Mountain Lion. Is the enhanced Photo Stream something you are happy about? Let us know in comments.Enhanced Photo Streams somewhat rescue soon-to-be-missing Galleries originally appeared on TUAW - The Unofficial Apple Weblog on Mon, 11 Jun 2012 17:55:00 EST. Please see our terms for use of feeds.Source | Permalink | Email this | Comments read more..